![]() I just did a test project with 5 tracks and everything is in sync.ĭrop down the "Options" menu and choose "preferences."Ĭheck (enable) the box for "preserve pitch for new Beatmapped tracks when tempo changes"įor "Acid Type for Recorded Audio" choose "Beatmapped!" I figured, if this program was written on the foundation of "Beatmapping," then why not play the game and record all tracks using Beatmapping? And then change any additional tracks (Events) that are imported from prerecorded files to Beatmapped. Adding a drum stinger or a guitar lick to enhance an audio piece in Music Studio was crazy - with the new tracks NEVER hitting on time in playback. I do broadcast audio production in tight :10, :15 :30 second projects for commercials. If you (like me) switched to Music Studio xx after many years with another DAW, in my case SawPlus32, this has been a nightmare. ![]() Most of the fixes for newly added project tracks being out of sync in Music Studio seem to be incorrect. ![]() I know this topic has been addressed ad nauseum, but I'd like to offer my take, having "solved" my problem. ![]()
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